Monday, 10 November 2014

Gun & front body Maya development

For this gun I wanted to create a weapon which could be interpreted as futuristic. Following the concepts done in my sketchbook, I developed this example using cube-like shapes, on top of each other with indents. Also in the gun barrel, giving it serrated edges to show something new. 

In designing the front body of the ship, I wanted to keep as closed to the look of the concept as possible. But because of the geometry being a little different  on certain parts of the front, the parts needed to be moved a little closer or further back.

No comments:

Post a Comment