Monday, 29 September 2014
High-Poly Vehicle Art for Games
For this particular model I have chosen to do the brief in which I have to create a high-poly vehicle model, which could be included in a game. The type of vehicle I have chosen is one in which it would be used for Military purposes – A land, sea or air
vehicle designed for combat. As the client has stated in the brief, he would like the vehicle to take inspiration from the sorts of vehicles designed in the films like ‘Elysium’
and ‘Edge of Tomorrow’ and games like ‘Titanfall’ & ‘Mass
Effect’. Various other artists and films with similar styles of vehicles design will be researched too.




Saturday, 27 September 2014
People & motion
To start off here are some of the examples I have done to show motion of people more than the emotions of people e.g. expressions. For this exercise we were tasked to do various sketches, using fluid line in two hours. Overall, I think for this particular task I think I haven't done so well on achieving these techniques on this time round, as I think the sketches should be more loose and try not to focus so much on the detail aspect of things. The problems that I had with these drawings however was the fact that the people I drew tended not to stay still for long enough periods of time, so this made the task difficult as I could only draw certain parts of these people. For all of these drawings, I used an ink pen so I could make more scratch marks because of the time limit and the amount of detail we could only put on it. The reason why I have drawn most of the people from the back, was because every time I tried to draw these people from the front, but they would almost immediately turn in the opposite direction, and were in a different pose. I didn't want to have to keep moving every time they turned their body. I don't know if it was just my luck?, or on purpose.
Although we Had limited time to do this exercise, there was only so much detail I could add, but I would say in my opinion, I think I would need improvement in getting my humans more anatomically correct, as some of the drawings particularly in the waist and leg sections of them, didn't have the correct curvature or were too plump. However, the positives about doing this exercise were that I was able to use materials to create these pieces that I wouldn't normally use every day (ink pen). Another positive about doing these drawings, was the fact that for certain parts of the body, such as the head, arms and back I noticed a slight improvement in skills, as they were anatomically correct. How can I improve on this session?, well In the future I should practice doing legs and waist and try to speed up on my drawing skills.
Saturday, 20 September 2014
Tone & shading
For this weeks task we had to draw two object, (that were both black and white) with tone and shading. This task was set upon us to give us a greater understanding of the tonal range and value of different objects. For my first two examples I used regular pencil and applied smudging to these two pieces. However applying this technique, I learned later on turned out to be a big mistake for adding tone and shading as it ruined the paper and made it harder to work on and I didn't get the same amount of detail as I wanted to. Since coming from college to university, I have noticed a large improvement in my skills, of tone and shading which can be seen in these two drawings here. One thing I would fault about these two drawings, are that the shadows are possibly a bit intense, as the room was very light to begin with. Although I used pencil and smudged the drawings, I still think it retained most of its detail.
Friday, 12 September 2014
Perspective
For this task we had a maximum amount of time of 2 hours to complete a perspective study, using only line, of any place we wanted as long as it was within the university campus. What was also needed in the perspective drawing was for us to show depth to within the area. For this decided upon choosing an area which was close for convenience, yet still had enough of a composition and had a good perspective without the use of tone and shading. The area I chose was the front entrance to Abertay university.
Because of the sheer scale and the limited time given to draw this composition, this task did prove to be quite a difficult one, with me only being able to roughly draw the simplistic shapes of the buildings and not the finer details of the structures further into the picture. In my opinion I think the drawing has achieved the perspective of this photograph fairly well, as the perspectives from both pretty similar.
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