Friday, 31 October 2014

Media tests concepts

In this initial idea I wanted to go for a sort of jet fight type of vehicle which incorporated a thin body. This would give the impression that it had intense speed. One of the problems however was the colour scheme that I added to the body, typically military vehicles do not have bright colours, no matter which time period it tends to come from. However, the positives of this design In my eyes was the gun, I liked that fact that it was just a singular gun, at the front of the ship, (I didn't want to have too many weapons for this design as it had a thin body). Following the initial design, which was created using ink pen, I decided to try digital painting it.
Still sticking with the military vehicle option, I wanted to look down different avenues, so for starters instead of going for your typical flying or road based vehicle, I wanted to go for a design which had more humanistic qualities, so I went for this mech design. Since it was a mech, I didn't mind adding more weapons and also it would add to the heaviness, to which I was trying to show. One of the reasons this mech wouldn't get past the development stage, would be because when 3d modelling this design there would be far too many parts to make, which I think would go over the limited time that we have. This design was made using ink pen.  

In this example, I have went for a heavy combat type look, with tons of large weapons at the bottom and small guns at the side. Although this is a military vehicle type, I think it may also be suited to industrial use for dragging large objects. This design was done in pencil.

Although this design isn't final, I like the idea of making a drone ship or a spaceship with designs like this. The body wouldn't be too heavy so it had good manoeuvrability but would still have a little bulk to it. One problem for this design, I wouldn't use this gun as its too simplistic, because it doesn't have much in the ways of design too it. This design was also done in pencil.



Wednesday, 22 October 2014

Flying vehicle analysis

In the analysis of these vehicles I am looking at potential elements that could be added to my design. Furthermore I am going into the break-down of large and small shapes to give an ideas of what could be generated from these shapes. 

Tuesday, 14 October 2014

ground vehicle analysis

Possibilities for different components that could be used for my vehicle design
 A breakdown of the shapes that could be used for my vehicle
 What shapes and textures could be used for the smaller details
In these two examples I have done the same thing, but with a vehicle which is like a motor bike and a robotic vehicle

Monday, 13 October 2014

flying vehicle research

In these examples, I have started exploring options into what type of flying vehicles I would like to go for?, if I chose to go down this route for the design of my vehicle.

Taking inspiration from the game dead space I'm looking into this vehicle which is used for mining purposes.




Monday, 6 October 2014

Ground vehicle reseach

For my research for the vehicle in question, I started off by looking into what type of military vehicle would be thinking of making, if I were to chose a ground vehicle? 
Would I go for something which was more like a sort of racer type?

Would I go for a heavy duty vehicle which could which could withstand high impact and have many layers of armor? 

A vehicle which could be similar to a bike?


Or something which looks like a robot?